Designers think the mockup is the product. Developers know the product lives in code. Until we kill the fantasy of the “handoff” and start building together from day one, we’re just shipping prettier silos with more emojis.
Closed ecosystems like Apple’s are sleek, secure, and utterly addictive—but once you’re in, escaping feels impossible. They promise a seamless experience while quietly locking you into a world where Apple decides what you can use, buy, and...
Double-clicking is a clunky gesture from the floppy disk era that has no place in modern UX. As interfaces evolve toward AI, touch, and simplicity, it’s time to finally bury the double-click for good. If you’re still designing for it...